Then you get a new watchstone and can unsocket your other watchstones from that area again. The third kill is in a region with 2 watchstones, and so on, until you always need 4 watchstones in a region. I don't know, and I have no way of knowing. Why is every damn explanation more confusing than the last. A Sextant is a currency item that can be used on a Watchstone to add a special modifier to all the maps on the region where the Watchstone is socketed. I still have no idea what is going on!!! New comments cannot be posted and votes cannot be cast, More posts from the pathofexile community, A subreddit dedicated to Path of Exile, an ARPG made by Grinding Gear Games. a friend told me to put 1 watchstone in each of the center regions. There is logic to it, its just not very intuitive since there's a massive lack of info in game. But i'm not a fan of how they made it so convoluted for no reason.. Take the watchstones you get (1 per region, so 4 in total) and socket 1 in each of the 4 middle regions. I don't 100% know if you can immediately start getting repeat spawns or if you have to do all 4 first but that is how it seemed to me and then you can go wherever you like after that. With this strategy, you'll get your 1st 4 from the corners, next 4 from area 2, and the following 4 from area 3, etc. Press question mark to learn the rest of the keyboard shortcuts, It's latin and it means "times have changed". This helped me alot and im rushing through yellow tiers now - spawning conqueours for more watchstones. PoE Watchstones Guide 3.10 Watchstones are Atlas Region Upgrade Item for the Atlas of Worlds system. What matters is whether or not you meet the minimum Watchstone requirement indicated on the side of your atlas for that region (i.e. The good part though is that you can unsocket the watchstones and move them whenever you want. Finally, if you socket all 4 of your first watchstones in 4 different regions, you're going to be spreading out your map drops making it a mess to spawn and defeat them to get more stones. If I understand it correctly, you can always unsocket them unless the influence appears in that area. ". 2.1. Anzeige. By waiting until you get 2 stones at once to put in you ensure Area 3 are now 8-10 maps which will drop when running Area 2. What if i using all 4 stone in one place? For each zone on your atlas for the first time, after you kill the map boss there is a chance a portal may appear granting you access to the watchtower for that zone. Because OP doesn't really understand the atlas as much as he thinks. Builds filtern: Hexe Schatten Waldläuferin Duellant Marodeur Templer Enfantin. I get them in the inside I put them on the outside. This is the most messed up confusing shit to hit this game yet. There seems to be no inherent logic to the system that I can make sense of. The first 4 stones can all be farmed in white maps, after that the requirements start increasing with "region level" meaning the number of socketed stones in a tower which you can see when mousing over the "tray" on the left for each zone. So areas drop maps in areas adjacent to them? And how do the higher tier maps in the upgraded zones drop? Man, this new atlas is complicated. The idea behind this is to keep the map pool for specific areas as low as possible so that you aren't needing to trade tons of maps. The first 4 Conquerors only spawn in the far NE, NW, SE, SW corner zones so focus on trying to get to those first. The first 4 come from corners alone, then after that 1 stone must be slotted for the next 4, followed by 2, then 3, etc. I do the hokey pokey instead. I understood the old system; You start at low tier, and you progress to high tier, then you kill bosses at the end.